diff options
author | Shauren <shauren.trinity@gmail.com> | 2025-06-09 19:04:15 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2025-06-09 19:04:15 +0200 |
commit | 49e02d7c30a39c03c9cb59790d1410c72208c687 (patch) | |
tree | bb2eec44f9c0582bf91a112b3e155ea789a63c7e /src/server/game/Maps/Map.cpp | |
parent | 4e28543882635362bd05e7fab4368f676044cbdb (diff) |
Core/GameObjects: Fixed GameObject::SetRespawnTime putting gameobjets not using compatibility spawning mode into invalid state
Closes #31047
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 9ab7f63aabd..77e667bce06 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3149,7 +3149,7 @@ bool Map::AddRespawnInfo(RespawnInfo const& info) if (it != bySpawnIdMap.end()) // spawnid already has a respawn scheduled { RespawnInfo* const existing = it->second; - if (info.respawnTime <= existing->respawnTime) // delete existing in this case + if (info.respawnTime < existing->respawnTime) // delete existing in this case DeleteRespawnInfo(existing); else return false; |