diff options
| author | Gustavo <sirikfoll@hotmail.com> | 2017-12-15 22:11:02 -0200 |
|---|---|---|
| committer | Keader <keader.android@gmail.com> | 2017-12-15 21:11:02 -0300 |
| commit | 51c4196acf9d670601c0bba999498c8e7bb863dd (patch) | |
| tree | 33020e9da7b8b2a23de2ab825723b7d1bdae12c4 /src/server/game/Maps/Map.cpp | |
| parent | 8659bd03872949a62ff363a1618e3f800fd1738d (diff) | |
Core/Entities: add extra use of UPDATETYPE_CREATE_OBJECT2 (#20955)
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 369ecba1c30..43b82be7723 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -646,7 +646,9 @@ bool Map::AddToMap(T* obj) //something, such as vehicle, needs to be update immediately //also, trigger needs to cast spell, if not update, cannot see visual + obj->SetIsNewObject(true); obj->UpdateObjectVisibilityOnCreate(); + obj->SetIsNewObject(false); return true; } |
