diff options
author | azazel <none@none> | 2010-08-08 22:54:58 +0600 |
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committer | azazel <none@none> | 2010-08-08 22:54:58 +0600 |
commit | 590199d8e17405a0717eaf2e2d39f0d671b6f844 (patch) | |
tree | 36755767c89c4639c7cb0e2f31d8a99f53bb8cf5 /src/server/game/Maps/Map.cpp | |
parent | 8a69e50d6aff8ea75100a1fb660deecf03b3ea07 (diff) |
* Rename InstanceData to InstanceScript
* Rename *mgr to their new names in scripts project
* Mass convert all the scripts (NEEDS THOROUGH TESTING, because it was done automatically) Please, report bugs on issue tracker.
--HG--
branch : trunk
rename : src/server/game/Instances/InstanceData.cpp => src/server/game/Instances/InstanceScript.cpp
rename : src/server/game/Instances/InstanceData.h => src/server/game/Instances/InstanceScript.h
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index fb83f3ac260..069ea97ab10 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -25,7 +25,7 @@ #include "Log.h" #include "GridStates.h" #include "CellImpl.h" -#include "InstanceData.h" +#include "InstanceScript.h" #include "Map.h" #include "GridNotifiersImpl.h" #include "Config.h" @@ -2266,7 +2266,7 @@ bool InstanceMap::CanEnter(Player *player) // cannot enter while an encounter is in progress on raids /*Group *pGroup = player->GetGroup(); if (!player->isGameMaster() && pGroup && pGroup->InCombatToInstance(GetInstanceId()) && player->GetMapId() != GetId())*/ - if (IsRaid() && GetInstanceData() && GetInstanceData()->IsEncounterInProgress()) + if (IsRaid() && GetInstanceScript() && GetInstanceScript()->IsEncounterInProgress()) { player->SendTransferAborted(GetId(), TRANSFER_ABORT_ZONE_IN_COMBAT); return false; |