diff options
author | Nay <dnpd.dd@gmail.com> | 2012-09-11 01:11:14 +0100 |
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committer | Nay <dnpd.dd@gmail.com> | 2012-09-11 01:11:14 +0100 |
commit | 68e0ef80390d0163ec7b9cef9b949db8ea19262d (patch) | |
tree | d34fcd889d598680609190fdc6cc6501c42abaee /src/server/game/Maps/Map.cpp | |
parent | dd9d7e6870f32a76da99f00d9c16812332a9e2f8 (diff) | |
parent | 8d049545de87595a84e6e2c54d7b44b354644144 (diff) |
Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.h
src/server/game/Achievements/AchievementMgr.h
src/server/game/Battlegrounds/Battleground.h
src/server/game/DataStores/DBCEnums.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateFields.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.h
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.h
src/server/game/Instances/InstanceScript.h
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Movement/Spline/MoveSplineFlag.h
src/server/game/OutdoorPvP/OutdoorPvP.h
src/server/game/Quests/QuestDef.h
src/server/game/Spells/Spell.h
src/server/game/Spells/SpellInfo.h
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rwxr-xr-x | src/server/game/Maps/Map.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 2d56c859e44..5fabd49d7be 100755 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -711,7 +711,7 @@ void Map::PlayerRelocation(Player* player, float x, float y, float z, float orie player->Relocate(x, y, z, orientation); if (player->IsVehicle()) - player->GetVehicleKit()->RelocatePassengers(x, y, z, orientation); + player->GetVehicleKit()->RelocatePassengers(); if (old_cell.DiffGrid(new_cell) || old_cell.DiffCell(new_cell)) { @@ -757,7 +757,7 @@ void Map::CreatureRelocation(Creature* creature, float x, float y, float z, floa { creature->Relocate(x, y, z, ang); if (creature->IsVehicle()) - creature->GetVehicleKit()->RelocatePassengers(x, y, z, ang); + creature->GetVehicleKit()->RelocatePassengers(); creature->UpdateObjectVisibility(false); RemoveCreatureFromMoveList(creature); } |