diff options
| author | jackpoz <giacomopoz@gmail.com> | 2014-08-21 16:56:11 +0200 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2014-08-23 19:56:41 +0200 |
| commit | 7fe7f30521503559dc8aee9f3127e11111f8ccc4 (patch) | |
| tree | f4a75f563e89957d43cef93253bfc300ecf57339 /src/server/game/Maps/Map.cpp | |
| parent | f5f9df0483fbf847eb9ee4e6ec4ecc6cf66d3a47 (diff) | |
Core/Misc: Fix some -Wconversion warnings
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 47cb7504fb8..243a931d463 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -2171,7 +2171,7 @@ float Map::GetHeight(float x, float y, float z, bool checkVMap /*= true*/, float // we are already under the surface or vmap height above map heigt // or if the distance of the vmap height is less the land height distance - if (z < mapHeight || vmapHeight > mapHeight || fabs(mapHeight-z) > fabs(vmapHeight-z)) + if (z < mapHeight || vmapHeight > mapHeight || std::fabs(mapHeight - z) > std::fabs(vmapHeight - z)) return vmapHeight; else return mapHeight; // better use .map surface height |
