aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Maps/Map.cpp
diff options
context:
space:
mode:
authorTreeston <treeston.mmoc@gmail.com>2016-03-02 23:54:37 +0100
committerShauren <shauren.trinity@gmail.com>2016-04-08 22:58:28 +0200
commit9476726edc074cc35ab715f0e8d15f9c368916f7 (patch)
tree97468fd53bfad2efca836fffc1d38f78c07ce07d /src/server/game/Maps/Map.cpp
parentcf7436b64407ba64a1ca9c6d68163799b8260af3 (diff)
Merge pull request #16676 from ccrs/summonsinit
Core/TempSummons: avoid use MoveInLineOfSight before InitSummon (cherry picked from commit 472e78d682cb5d5abf4d60111f238744c07096ac)
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r--src/server/game/Maps/Map.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index a2614fc0766..da12d8e871a 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -605,7 +605,7 @@ bool Map::AddToMap(T* obj)
//something, such as vehicle, needs to be update immediately
//also, trigger needs to cast spell, if not update, cannot see visual
- obj->UpdateObjectVisibility(true);
+ obj->UpdateObjectVisibilityOnCreate();
return true;
}