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authorr00ty-tc <r00ty-tc@users.noreply.github.com>2016-03-14 20:16:42 +0000
committerr00ty-tc <r00ty-tc@users.noreply.github.com>2016-03-15 02:05:13 +0100
commit971f4ccab87ba95e584d5761f686cc2a86f5af9d (patch)
tree98e5fe5b7a05fe3e004003cce016ef490dc0c7e4 /src/server/game/Maps/Map.cpp
parent9a01b47d485640afc12470f3314a9b4e176a9ee0 (diff)
Core/Maps: Implement optional pre-loading of maps.
- Option to preload basemaps upon server load (BaseMapLoadAllGrids) - Option to preload instance maps upon map load (InstanceMapLoadAllGrids) - Change default logging to only log mmap errors to server log - Add new public to map to load all cells in map - change debug loadcells to use new function instead
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r--src/server/game/Maps/Map.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 2da5193b2ec..7b94895c3de 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -129,9 +129,9 @@ void Map::LoadMMap(int gx, int gy)
bool mmapLoadResult = MMAP::MMapFactory::createOrGetMMapManager()->loadMap((sWorld->GetDataPath() + "mmaps").c_str(), GetId(), gx, gy);
if (mmapLoadResult)
- TC_LOG_DEBUG("maps", "MMAP loaded name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
+ TC_LOG_DEBUG("mmaps", "MMAP loaded name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
else
- TC_LOG_ERROR("maps", "Could not load MMAP name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
+ TC_LOG_ERROR("mmaps", "Could not load MMAP name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
}
void Map::LoadVMap(int gx, int gy)
@@ -209,6 +209,13 @@ void Map::LoadMapAndVMap(int gx, int gy)
}
}
+void Map::LoadAllCells()
+{
+ for (uint32 cellX = 0; cellX < TOTAL_NUMBER_OF_CELLS_PER_MAP; cellX++)
+ for (uint32 cellY = 0; cellY < TOTAL_NUMBER_OF_CELLS_PER_MAP; cellY++)
+ LoadGrid((cellX + 0.5f - CENTER_GRID_CELL_ID) * SIZE_OF_GRID_CELL, (cellY + 0.5f - CENTER_GRID_CELL_ID) * SIZE_OF_GRID_CELL);
+}
+
void Map::InitStateMachine()
{
si_GridStates[GRID_STATE_INVALID] = new InvalidState;