diff options
author | click <none@none> | 2010-06-28 14:40:57 +0200 |
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committer | click <none@none> | 2010-06-28 14:40:57 +0200 |
commit | 988467467cd743c03148b859936da8ce076b5aa5 (patch) | |
tree | ec5bfed2d645b45b15c4bb7e45479c24918bd0cd /src/server/game/Maps/Map.cpp | |
parent | 37529a1e9fcf36993689622de291192f4374c620 (diff) |
Properly initialize variable in WorldObject::PlayDirectSound()
Fixes issue 2838
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 960e1e4cef4..0387fbe8116 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3428,7 +3428,7 @@ void Map::ScriptsProcess() // when script called for item spell casting then target == (unit or GO) and source is player WorldObject* worldObject; - Player* pTarget; + Player* pTarget = NULL; pTarget = target->ToPlayer(); if (pTarget) |