diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-10-26 02:57:28 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2014-10-26 02:57:28 +0200 |
commit | 9e1930959db59013d6f0221d29cc652cdf2f6145 (patch) | |
tree | 29218cc6af11c18f645eba3503583ed821975b2c /src/server/game/Maps/Map.cpp | |
parent | 747350a0bcffaa4ef2b5d3317bb75fac78c64472 (diff) |
Core/Entities: Changed object lowguid to uint64
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index d809a183f36..aedbe2af21f 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3327,7 +3327,7 @@ void Map::UpdateIteratorBack(Player* player) m_mapRefIter = m_mapRefIter->nocheck_prev(); } -void Map::SaveCreatureRespawnTime(uint32 dbGuid, time_t respawnTime) +void Map::SaveCreatureRespawnTime(ObjectGuid::LowType dbGuid, time_t respawnTime) { if (!respawnTime) { @@ -3339,25 +3339,25 @@ void Map::SaveCreatureRespawnTime(uint32 dbGuid, time_t respawnTime) _creatureRespawnTimes[dbGuid] = respawnTime; PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_REP_CREATURE_RESPAWN); - stmt->setUInt32(0, dbGuid); + stmt->setUInt64(0, dbGuid); stmt->setUInt32(1, uint32(respawnTime)); stmt->setUInt16(2, GetId()); stmt->setUInt32(3, GetInstanceId()); CharacterDatabase.Execute(stmt); } -void Map::RemoveCreatureRespawnTime(uint32 dbGuid) +void Map::RemoveCreatureRespawnTime(ObjectGuid::LowType dbGuid) { _creatureRespawnTimes.erase(dbGuid); PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CREATURE_RESPAWN); - stmt->setUInt32(0, dbGuid); + stmt->setUInt64(0, dbGuid); stmt->setUInt16(1, GetId()); stmt->setUInt32(2, GetInstanceId()); CharacterDatabase.Execute(stmt); } -void Map::SaveGORespawnTime(uint32 dbGuid, time_t respawnTime) +void Map::SaveGORespawnTime(ObjectGuid::LowType dbGuid, time_t respawnTime) { if (!respawnTime) { @@ -3369,19 +3369,19 @@ void Map::SaveGORespawnTime(uint32 dbGuid, time_t respawnTime) _goRespawnTimes[dbGuid] = respawnTime; PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_REP_GO_RESPAWN); - stmt->setUInt32(0, dbGuid); + stmt->setUInt64(0, dbGuid); stmt->setUInt32(1, uint32(respawnTime)); stmt->setUInt16(2, GetId()); stmt->setUInt32(3, GetInstanceId()); CharacterDatabase.Execute(stmt); } -void Map::RemoveGORespawnTime(uint32 dbGuid) +void Map::RemoveGORespawnTime(ObjectGuid::LowType dbGuid) { _goRespawnTimes.erase(dbGuid); PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GO_RESPAWN); - stmt->setUInt32(0, dbGuid); + stmt->setUInt64(0, dbGuid); stmt->setUInt16(1, GetId()); stmt->setUInt32(2, GetInstanceId()); CharacterDatabase.Execute(stmt); @@ -3397,7 +3397,7 @@ void Map::LoadRespawnTimes() do { Field* fields = result->Fetch(); - uint32 loguid = fields[0].GetUInt32(); + ObjectGuid::LowType loguid = fields[0].GetUInt64(); uint32 respawnTime = fields[1].GetUInt32(); _creatureRespawnTimes[loguid] = time_t(respawnTime); @@ -3412,7 +3412,7 @@ void Map::LoadRespawnTimes() do { Field* fields = result->Fetch(); - uint32 loguid = fields[0].GetUInt32(); + ObjectGuid::LowType loguid = fields[0].GetUInt64(); uint32 respawnTime = fields[1].GetUInt32(); _goRespawnTimes[loguid] = time_t(respawnTime); |