diff options
| author | azazel <none@none> | 2010-08-20 12:19:14 +0600 |
|---|---|---|
| committer | azazel <none@none> | 2010-08-20 12:19:14 +0600 |
| commit | a200de3b5f6ed19711325d7bfe5aaae5dd397c38 (patch) | |
| tree | 0baae701ec5a712d1c1934df0705695d1f8568c1 /src/server/game/Maps/Map.cpp | |
| parent | acc43ea47debe50ee0b278aa97126408db941eca (diff) | |
Core
* Cleanup in LoadScripts method and related stuff (use enum instead of string to differentiate between script maps)
* Fix creation of id and sanity checks for spell_scripts. Should fix warnings about missing spells with id > 65535
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 29 |
1 files changed, 4 insertions, 25 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index e5d6e36d269..fb9419210e7 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3440,34 +3440,13 @@ void Map::ScriptsProcess() } //Lets choose our ScriptMap map - ScriptMapMap *datamap = NULL; - switch (step.script->dataint) - { - case 1: //QUEST END SCRIPTMAP - datamap = &sQuestEndScripts; - break; - case 2: //QUEST START SCRIPTMAP - datamap = &sQuestStartScripts; - break; - case 3: //SPELLS SCRIPTMAP - datamap = &sSpellScripts; - break; - case 4: //GAMEOBJECTS SCRIPTMAP - datamap = &sGameObjectScripts; - break; - case 5: //EVENTS SCRIPTMAP - datamap = &sEventScripts; - break; - case 6: //WAYPOINTS SCRIPTMAP - datamap = &sWaypointScripts; - break; - default: - sLog.outError("SCRIPT_COMMAND_CALLSCRIPT (script id: %u) unknown scriptmap (%u) specified, skipping.", step.script->id, step.script->dataint); - break; - } + ScriptMapMap *datamap = GetScriptsMapByType(ScriptsType(step.script->dataint)); //if no scriptmap present... if (!datamap) + { + sLog.outError("SCRIPT_COMMAND_CALLSCRIPT (script id: %u) unknown scriptmap (%u) specified, skipping.", step.script->id, step.script->dataint); break; + } // Insert script into schedule but do not start it ScriptsStart(*datamap, step.script->datalong2, cTarget, NULL); |
