aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Maps/Map.cpp
diff options
context:
space:
mode:
authorTreeston <treeston.mmoc@gmail.com>2016-01-04 16:21:01 +0100
committerTreeston <treeston.mmoc@gmail.com>2016-01-04 16:21:01 +0100
commitae4fcc3685079e1c24cd46545dae169d5be12046 (patch)
treebb22ca65eab64b2964b3c2fa82c8aaa540d348f6 /src/server/game/Maps/Map.cpp
parent48d0fd276dad6bbf1de364f692243c78814efbfa (diff)
parent0f0a51b87a1c8c4c0809b9328a3ddb606b138c4b (diff)
Merge pull request #16156 from Treeston/3.3.5-instancerevive2
Game/Maps: Instance handling bug-fix follow-up
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r--src/server/game/Maps/Map.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 27fb55bb4da..a2cb84359f2 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -3030,7 +3030,7 @@ bool InstanceMap::AddPlayerToMap(Player* player)
{
if (group)
{
- // solo saves should be reset when entering a group
+ // solo saves should have been reset when the map was loaded
InstanceGroupBind* groupBind = group->GetBoundInstance(this);
if (playerBind && playerBind->save != mapSave)
{