diff options
| author | pete318 <pete318@hotmail.com> | 2015-10-11 00:17:46 +0100 |
|---|---|---|
| committer | pete318 <pete318@hotmail.com> | 2015-10-12 23:10:41 +0200 |
| commit | b1032ed6203a5839906fab7137484b0ef8f0e58f (patch) | |
| tree | 79e418a6fb2a65e50814db850fa910790f48a9cf /src/server/game/Maps/Map.cpp | |
| parent | f179c4180fec834c2d588f27994452649bdbe87c (diff) | |
Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 2af77ffdec3..7ab83d51c7c 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3396,7 +3396,7 @@ void Map::UpdateIteratorBack(Player* player) m_mapRefIter = m_mapRefIter->nocheck_prev(); } -void Map::SaveCreatureRespawnTime(uint32 dbGuid, time_t respawnTime) +void Map::SaveCreatureRespawnTime(ObjectGuid::LowType dbGuid, time_t respawnTime) { if (!respawnTime) { @@ -3415,7 +3415,7 @@ void Map::SaveCreatureRespawnTime(uint32 dbGuid, time_t respawnTime) CharacterDatabase.Execute(stmt); } -void Map::RemoveCreatureRespawnTime(uint32 dbGuid) +void Map::RemoveCreatureRespawnTime(ObjectGuid::LowType dbGuid) { _creatureRespawnTimes.erase(dbGuid); @@ -3426,7 +3426,7 @@ void Map::RemoveCreatureRespawnTime(uint32 dbGuid) CharacterDatabase.Execute(stmt); } -void Map::SaveGORespawnTime(uint32 dbGuid, time_t respawnTime) +void Map::SaveGORespawnTime(ObjectGuid::LowType dbGuid, time_t respawnTime) { if (!respawnTime) { @@ -3445,7 +3445,7 @@ void Map::SaveGORespawnTime(uint32 dbGuid, time_t respawnTime) CharacterDatabase.Execute(stmt); } -void Map::RemoveGORespawnTime(uint32 dbGuid) +void Map::RemoveGORespawnTime(ObjectGuid::LowType dbGuid) { _goRespawnTimes.erase(dbGuid); @@ -3466,7 +3466,7 @@ void Map::LoadRespawnTimes() do { Field* fields = result->Fetch(); - uint32 loguid = fields[0].GetUInt32(); + ObjectGuid::LowType loguid = fields[0].GetUInt32(); uint32 respawnTime = fields[1].GetUInt32(); _creatureRespawnTimes[loguid] = time_t(respawnTime); @@ -3481,7 +3481,7 @@ void Map::LoadRespawnTimes() do { Field* fields = result->Fetch(); - uint32 loguid = fields[0].GetUInt32(); + ObjectGuid::LowType loguid = fields[0].GetUInt32(); uint32 respawnTime = fields[1].GetUInt32(); _goRespawnTimes[loguid] = time_t(respawnTime); @@ -3542,7 +3542,7 @@ void Map::LoadCorpseData() { Field* fields = result->Fetch(); CorpseType type = CorpseType(fields[13].GetUInt8()); - uint32 guid = fields[16].GetUInt32(); + ObjectGuid::LowType guid = fields[16].GetUInt32(); if (type >= MAX_CORPSE_TYPE || type == CORPSE_BONES) { TC_LOG_ERROR("misc", "Corpse (guid: %u) have wrong corpse type (%u), not loading.", guid, type); |
