diff options
author | Jeremy <Golrag@users.noreply.github.com> | 2023-12-29 14:02:37 +0100 |
---|---|---|
committer | funjoker <funjoker109@gmail.com> | 2024-01-09 12:20:48 +0100 |
commit | c545216960e68ff835a9fab1ed91711fb9e4a933 (patch) | |
tree | 884d0bf7c118792b1f626abd2e5712baa27a4e45 /src/server/game/Maps/Map.cpp | |
parent | f9ba4672d9465c2c521a9edaf7882a0a7bcc4e0d (diff) |
Core/Maps: Properly set initial spawn group state for groups that have conditions (#29509)
(cherry picked from commit fb64d7fe8efe5ecba40123cdc96195d3ca52d7c0)
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 43dec1baa5a..9e6560f648e 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -2452,6 +2452,16 @@ bool Map::IsSpawnGroupActive(uint32 groupId) const return (_toggledSpawnGroupIds.find(groupId) != _toggledSpawnGroupIds.end()) != !(data->flags & SPAWNGROUP_FLAG_MANUAL_SPAWN); } +void Map::InitSpawnGroupState() +{ + std::vector<uint32> const* spawnGroups = sObjectMgr->GetSpawnGroupsForMap(GetId()); + if (!spawnGroups) + return; + + for (uint32 spawnGroupId : *spawnGroups) + SetSpawnGroupActive(spawnGroupId, sConditionMgr->IsMapMeetingNotGroupedConditions(CONDITION_SOURCE_TYPE_SPAWN_GROUP, spawnGroupId, this)); +} + void Map::UpdateSpawnGroupConditions() { std::vector<uint32> const* spawnGroups = sObjectMgr->GetSpawnGroupsForMap(GetId()); |