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authorDrake Fish <drakefish@hotmail.com>2012-01-22 05:28:08 +0000
committerNay <dnpd.dd@gmail.com>2012-01-22 05:28:31 +0000
commitd052d4f5511f4430937ea85bb30edef737e3641f (patch)
treec942f759d0c366186cbc9b158368dc5689a242bf /src/server/game/Maps/Map.cpp
parent5cbe4abae3cc7aa5019ebfcfb2682a1c8ea439bf (diff)
4.2.2 More opcodes, enable handlers and update structure for SMSG_INSTANCE_LOCK_WARNING_QUERY and SMSG_COMPLAIN_RESULT
Ref #4824
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rwxr-xr-xsrc/server/game/Maps/Map.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 3807873e82d..bbe349d76df 100755
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -2303,10 +2303,11 @@ bool InstanceMap::AddPlayerToMap(Player* player)
// players also become permanently bound when they enter
if (groupBind->perm)
{
- WorldPacket data(SMSG_INSTANCE_LOCK_WARNING_QUERY, 9);
+ WorldPacket data(SMSG_INSTANCE_LOCK_WARNING_QUERY, 10);
data << uint32(60000);
data << uint32(i_data ? i_data->GetCompletedEncounterMask() : 0);
data << uint8(0);
+ data << uint8(0); // events it throws: 1 : INSTANCE_LOCK_WARNING 0 : INSTANCE_LOCK_STOP / INSTANCE_LOCK_START
player->GetSession()->SendPacket(&data);
player->SetPendingBind(mapSave->GetInstanceId(), 60000);
}