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| author | Gustavo <sirikfoll@hotmail.com> | 2016-06-26 00:23:19 +0200 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-02-04 17:56:05 +0100 |
| commit | e336272ec29dc5a4cc271205e2238d4087150b9c (patch) | |
| tree | f239ed51e3e4c1b95c8df5740d4652fc657b5742 /src/server/game/Maps/Map.cpp | |
| parent | 4511126c6b9bddd8b8ab40f29a16ef98fd453ef2 (diff) | |
Core/Scripts Boss Ahune Clean-up (#17320)
Remove use of flags UNIT_FLAG_NON_ATTACKABLE and UNIT_FLAG_REMOVE_CLIENT_CONTROL
Replace with correct one, UNIT_FLAG_UNK_31, imunity part now is fully handled by auras
Fix a problem with bugged orientation while casting SPELL_SYNCH_HEALTH
Use std::crono notations
Remove unneeded code
Move one spell_linked_spell to SpellScript
Fix Loot issue
Fix Possible Crash
(cherry picked from commit f1639a30ba1f52370c128585d1670af18e48e799)
Rename 2016_99_99_99_world.sql to 2016_06_26_00_world.sql
(cherry picked from commit fdf0092ac24a27f1e95ffeb4f0257404998980ee)
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
0 files changed, 0 insertions, 0 deletions
