aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Maps/Map.cpp
diff options
context:
space:
mode:
authorNay <dnpd.dd@gmail.com>2012-05-20 17:58:35 +0100
committerNay <dnpd.dd@gmail.com>2012-05-20 17:58:35 +0100
commite56b2cdd59c5c7673da1aaac5fe8a99d4891e260 (patch)
treeb3ceef17150b808472e5613594bc277ed6f8f7d1 /src/server/game/Maps/Map.cpp
parenta2d2732c03df73bcd8c8a6c935c099afaae7212c (diff)
Core: Fix a few compile warnings
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rwxr-xr-xsrc/server/game/Maps/Map.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index a1b3d913c99..162dd12d121 100755
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -2470,7 +2470,7 @@ bool InstanceMap::AddPlayerToMap(Player* player)
if (uint32 dungeonId = sLFGMgr->GetDungeon(group->GetGUID(), true))
if (LFGDungeonEntry const* dungeon = sLFGDungeonStore.LookupEntry(dungeonId))
if (LFGDungeonEntry const* randomDungeon = sLFGDungeonStore.LookupEntry(*(sLFGMgr->GetSelectedDungeons(player->GetGUID()).begin())))
- if (uint32(dungeon->map) == GetId() && dungeon->difficulty == GetDifficulty() && randomDungeon->type == LFG_TYPE_RANDOM)
+ if (uint32(dungeon->map) == GetId() && dungeon->difficulty == uint32(GetDifficulty()) && randomDungeon->type == uint32(LFG_TYPE_RANDOM))
player->CastSpell(player, LFG_SPELL_LUCK_OF_THE_DRAW, true);
}