diff options
author | Shauren <shauren.trinity@gmail.com> | 2013-03-15 20:09:48 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2013-03-15 20:09:48 +0100 |
commit | e58e05d9d5da894447b81ded17c3b8fd9f4820a8 (patch) | |
tree | e41b9ed702da6dc1063e8bddd0f270c2d47f0d7b /src/server/game/Maps/Map.cpp | |
parent | 51b9e6d2c947d2151af09d7a25af45ff75b0d530 (diff) | |
parent | 11846f5990f5af421ff2fc087925245f61b4ac84 (diff) |
Merge branch '4.3.4' of github.com:TrinityCore/TrinityCore into 4.3.4
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 70942b8ffc0..b73d6fd3c66 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -1976,7 +1976,7 @@ bool Map::CheckGridIntegrity(Creature* c, bool moved) const char const* Map::GetMapName() const { - return i_mapEntry ? i_mapEntry->name[sWorld->GetDefaultDbcLocale()] : "UNNAMEDMAP\x0"; + return i_mapEntry ? i_mapEntry->name : "UNNAMEDMAP\x0"; } void Map::UpdateObjectVisibility(WorldObject* obj, Cell cell, CellCoord cellpair) @@ -2005,7 +2005,7 @@ void Map::SendInitSelf(Player* player) { sLog->outInfo(LOG_FILTER_MAPS, "Creating player data for himself %u", player->GetGUIDLow()); - UpdateData data; + UpdateData data(player->GetMapId()); // attach to player data current transport data if (Transport* transport = player->GetTransport()) @@ -2042,7 +2042,7 @@ void Map::SendInitTransports(Player* player) if (tmap.find(player->GetMapId()) == tmap.end()) return; - UpdateData transData; + UpdateData transData(player->GetMapId()); MapManager::TransportSet& tset = tmap[player->GetMapId()]; @@ -2069,7 +2069,7 @@ void Map::SendRemoveTransports(Player* player) if (tmap.find(player->GetMapId()) == tmap.end()) return; - UpdateData transData; + UpdateData transData(player->GetMapId()); MapManager::TransportSet& tset = tmap[player->GetMapId()]; @@ -2462,10 +2462,11 @@ bool InstanceMap::AddPlayerToMap(Player* player) // players also become permanently bound when they enter if (groupBind->perm) { - WorldPacket data(SMSG_INSTANCE_LOCK_WARNING_QUERY, 9); + WorldPacket data(SMSG_INSTANCE_LOCK_WARNING_QUERY, 10); data << uint32(60000); data << uint32(i_data ? i_data->GetCompletedEncounterMask() : 0); data << uint8(0); + data << uint8(0); // events it throws: 1 : INSTANCE_LOCK_WARNING 0 : INSTANCE_LOCK_STOP / INSTANCE_LOCK_START player->GetSession()->SendPacket(&data); player->SetPendingBind(mapSave->GetInstanceId(), 60000); } |