diff options
author | Jeremy <Golrag@users.noreply.github.com> | 2023-11-14 18:40:39 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-11-14 18:40:39 +0100 |
commit | e72bde5236d41a7f66abb25ce9e118eeb1c5aa92 (patch) | |
tree | 312d90d3dde899b05c59f95e0ac3f7c4fdfeb51a /src/server/game/Maps/Map.cpp | |
parent | 740136af41c60787ca84d5819cf7503d69def073 (diff) |
Core/BattlegroundMap: Load all cells when created & mark all creatures as active (#29410)
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index c778396dd88..95b1f3a204d 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -548,6 +548,9 @@ bool Map::AddToMap(T* obj) return false; //Should delete object } + if (IsAlwaysActive()) + obj->setActive(true); + Cell cell(cellCoord); if (obj->isActiveObject()) EnsureGridLoadedForActiveObject(cell, obj); @@ -3295,6 +3298,11 @@ bool Map::IsGarrison() const return i_mapEntry && i_mapEntry->IsGarrison(); } +bool Map::IsAlwaysActive() const +{ + return IsBattlegroundOrArena(); +} + bool Map::GetEntrancePos(int32 &mapid, float &x, float &y) { if (!i_mapEntry) |