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authorShauren <shauren.trinity@gmail.com>2019-07-27 10:52:33 +0200
committerShauren <shauren.trinity@gmail.com>2019-07-27 10:52:33 +0200
commitf6e2b8cdc1c8a3dd291947f67566b41dac116622 (patch)
tree22a01cb91b2d47827ae73b48fcace3926587a341 /src/server/game/Maps/Map.cpp
parente8e89f58fb800014f53341f12505f60ee2b5fb6f (diff)
Core/DBLayer: Prevent committing transactions started on a different database
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r--src/server/game/Maps/Map.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 70d24ca194f..6c2b569d58f 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -4209,7 +4209,7 @@ Corpse* Map::ConvertCorpseToBones(ObjectGuid const& ownerGuid, bool insignia /*=
RemoveCorpse(corpse);
// remove corpse from DB
- SQLTransaction trans = CharacterDatabase.BeginTransaction();
+ CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
corpse->DeleteFromDB(trans);
CharacterDatabase.CommitTransaction(trans);