diff options
author | Spp <spp@jorge.gr> | 2013-02-04 04:08:51 +0100 |
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committer | Spp <spp@jorge.gr> | 2013-02-04 04:43:49 +0100 |
commit | f753c989f25e1f3bbb8c667ffd0028a0c0aa389d (patch) | |
tree | 41ed0eac3eeea8a67002082fbb218bafc8852a81 /src/server/game/Maps/Map.cpp | |
parent | ffb4c63fe303111c1694e89dcb19419226974fcd (diff) |
Core/Dungeon Finder: Simplify Spell Luck of the draw code
Core/Dungeon Finder: Partial recode of "group list" using existing Lfg functions
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 184450ef8d6..6358acfb97d 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -2486,11 +2486,7 @@ bool InstanceMap::AddPlayerToMap(Player* player) } if (group && group->isLFGGroup()) - if (uint32 dungeonId = sLFGMgr->GetDungeon(group->GetGUID(), true)) - if (LFGDungeonData const* dungeon = sLFGMgr->GetLFGDungeon(dungeonId)) - if (LFGDungeonData const* randomDungeon = sLFGMgr->GetLFGDungeon(*(sLFGMgr->GetSelectedDungeons(player->GetGUID()).begin()))) - if (uint32(dungeon->map) == GetId() && dungeon->difficulty == GetDifficulty() && randomDungeon->type == LFG_TYPE_RANDOM) - player->CastSpell(player, LFG_SPELL_LUCK_OF_THE_DRAW, true); + player->CastSpell(player, LFG_SPELL_LUCK_OF_THE_DRAW, true); } // for normal instances cancel the reset schedule when the |