diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-04-23 23:03:22 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-04-23 23:03:22 +0200 |
| commit | fddd6cdf3fb342b98d4878d23874f60498d7545a (patch) | |
| tree | 047c117211d50ae417b4a765951d2484439b03a7 /src/server/game/Maps/Map.cpp | |
| parent | 372c84e998a090185f822a228c407911cbc821f1 (diff) | |
Core/Objects: Initialize position data and zone/instance script for all worldobject types (except player)
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 26f0a0f3287..3edf4559c30 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -4868,6 +4868,9 @@ Corpse* Map::ConvertCorpseToBones(ObjectGuid const& ownerGuid, bool insignia /*= PhasingHandler::InheritPhaseShift(bones, corpse); + bones->UpdatePositionData(); + bones->SetZoneScript(); + AddCorpse(bones); // add bones in grid store if grid loaded where corpse placed |
