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authorIntel <chemicstry@gmail.com>2014-11-09 02:51:35 +0200
committerIntel <chemicstry@gmail.com>2014-11-09 02:51:35 +0200
commit2a4f56107f6e066211eebfe85ee70a9f5a9735fb (patch)
tree89e7d8b34d262fe27d4966d14f0e0414de4d7cbc /src/server/game/Maps/MapInstanced.cpp
parentd666e77ae8704528407c87e5d6e45af13540aab5 (diff)
Core/DataStores: Even more converted dbcs
Diffstat (limited to 'src/server/game/Maps/MapInstanced.cpp')
-rw-r--r--src/server/game/Maps/MapInstanced.cpp11
1 files changed, 1 insertions, 10 deletions
diff --git a/src/server/game/Maps/MapInstanced.cpp b/src/server/game/Maps/MapInstanced.cpp
index 498c669ba01..8dfa4449e12 100644
--- a/src/server/game/Maps/MapInstanced.cpp
+++ b/src/server/game/Maps/MapInstanced.cpp
@@ -227,16 +227,7 @@ BattlegroundMap* MapInstanced::CreateBattleground(uint32 InstanceId, Battlegroun
TC_LOG_DEBUG("maps", "MapInstanced::CreateBattleground: map bg %d for %d created.", InstanceId, GetId());
- PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(bg->GetMapId(), bg->GetMinLevel());
-
- uint8 spawnMode;
-
- if (bracketEntry)
- spawnMode = bracketEntry->difficulty;
- else
- spawnMode = REGULAR_DIFFICULTY;
-
- BattlegroundMap* map = new BattlegroundMap(GetId(), GetGridExpiry(), InstanceId, this, spawnMode);
+ BattlegroundMap* map = new BattlegroundMap(GetId(), GetGridExpiry(), InstanceId, this, REGULAR_DIFFICULTY);
ASSERT(map->IsBattlegroundOrArena());
map->SetBG(bg);
bg->SetBgMap(map);