diff options
| author | Venugh <venugh@gmx.net> | 2012-04-09 15:11:39 +0200 |
|---|---|---|
| committer | Venugh <venugh@gmx.net> | 2012-04-09 15:11:39 +0200 |
| commit | d6bddc1c94427b325d9b4fd842562c5d8ae2f0c9 (patch) | |
| tree | e2c3433517a7b83969b9399bac38fe6ddd0ed58c /src/server/game/Maps/MapInstanced.cpp | |
| parent | eae627f75287493ee12744af51112d43a8aaa10b (diff) | |
Core/Mmaps:
* implemented loading part.
Diffstat (limited to 'src/server/game/Maps/MapInstanced.cpp')
| -rwxr-xr-x | src/server/game/Maps/MapInstanced.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Maps/MapInstanced.cpp b/src/server/game/Maps/MapInstanced.cpp index 5543251e115..5924b9246f6 100755 --- a/src/server/game/Maps/MapInstanced.cpp +++ b/src/server/game/Maps/MapInstanced.cpp @@ -21,6 +21,7 @@ #include "MapManager.h" #include "Battleground.h" #include "VMapFactory.h" +#include "MMapFactory.h" #include "InstanceSaveMgr.h" #include "World.h" #include "Group.h" @@ -258,6 +259,7 @@ bool MapInstanced::DestroyInstance(InstancedMaps::iterator &itr) if (m_InstancedMaps.size() <= 1 && sWorld->getBoolConfig(CONFIG_GRID_UNLOAD)) { VMAP::VMapFactory::createOrGetVMapManager()->unloadMap(itr->second->GetId()); + MMAP::MMapFactory::createOrGetMMapManager()->unloadMap(itr->second->GetId()); // in that case, unload grids of the base map, too // so in the next map creation, (EnsureGridCreated actually) VMaps will be reloaded Map::UnloadAll(); |
