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authorShauren <shauren.trinity@gmail.com>2022-02-12 21:36:46 +0100
committerShauren <shauren.trinity@gmail.com>2022-02-12 21:36:46 +0100
commitf8ad7017dd69e3853ed5912ac6151bc56b6265a0 (patch)
tree13c6568cf2e7b3a7ccb964b12f6686651f0e714d /src/server/game/Maps/MapInstanced.cpp
parent5b28a5ab14f3ca25f986d547e2d2005be3f047b7 (diff)
Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoids compiling them in every file that includes them)
Diffstat (limited to 'src/server/game/Maps/MapInstanced.cpp')
-rw-r--r--src/server/game/Maps/MapInstanced.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Maps/MapInstanced.cpp b/src/server/game/Maps/MapInstanced.cpp
index 32aac9c1878..da3356911ad 100644
--- a/src/server/game/Maps/MapInstanced.cpp
+++ b/src/server/game/Maps/MapInstanced.cpp
@@ -35,6 +35,8 @@ MapInstanced::MapInstanced(uint32 id, time_t expiry) : Map(id, expiry, 0, DIFFIC
{
}
+MapInstanced::~MapInstanced() = default;
+
void MapInstanced::InitVisibilityDistance()
{
if (m_InstancedMaps.empty())