aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Maps/MapManager.h
diff options
context:
space:
mode:
authorSpp <spp@jorge.gr>2011-08-05 11:57:09 +0200
committerSpp <spp@jorge.gr>2011-08-05 11:57:09 +0200
commit4ecda557e48a49fde4e148ca937ee4f78f54ed10 (patch)
treee7735bfa8f69d4e68df70a7107292c0cda26ac0a /src/server/game/Maps/MapManager.h
parentd7715fa4b8d18d518c1247bcb77c0ef76e9e4b17 (diff)
Core/Battleground: Some (minor) code optimizations
- All access to Battleground vars are done using funtions (Remove friendship from Battleground and BattlegroundMgr) - Move specific 47 mins arena check to battleground code as its generic to all arenas - Create PreUpdateImpl and PostUpdateImpl functions. Specific battlegrounds will implement those if needed (No more need of call Battleground::Update inside specific BGs) - Modify Create function to use only one parameter - Remove EventPlayerCapturedFlag from Battleground class, only one BG implements it and it's not used outside that BG.
Diffstat (limited to 'src/server/game/Maps/MapManager.h')
-rwxr-xr-xsrc/server/game/Maps/MapManager.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h
index 068dbe33ae3..0392c1f6579 100755
--- a/src/server/game/Maps/MapManager.h
+++ b/src/server/game/Maps/MapManager.h
@@ -33,8 +33,6 @@ struct TransportCreatureProto;
class MapManager
{
friend class ACE_Singleton<MapManager, ACE_Thread_Mutex>;
- typedef UNORDERED_MAP<uint32, Map*> MapMapType;
- typedef std::vector<bool> InstanceIds;
public:
@@ -151,11 +149,14 @@ class MapManager
MapUpdater * GetMapUpdater() { return &m_updater; }
private:
+ typedef UNORDERED_MAP<uint32, Map*> MapMapType;
+ typedef std::vector<bool> InstanceIds;
+
// debugging code, should be deleted some day
void checkAndCorrectGridStatesArray(); // just for debugging to find some memory overwrites
GridState* i_GridStates[MAX_GRID_STATE]; // shadow entries to the global array in Map.cpp
int i_GridStateErrorCount;
- private:
+
MapManager();
~MapManager();