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authorShauren <shauren.trinity@gmail.com>2022-07-25 21:43:19 +0200
committerShauren <shauren.trinity@gmail.com>2022-07-25 21:43:19 +0200
commit515c0a43ef8fcf41ffb2785c5940f0234e757ec3 (patch)
tree0037e3bed226299ca806680edd074827bb6db2ca /src/server/game/Maps/MapManager.h
parent47aa69ca32c79dfdab9cd2cdbd64e69c9716e413 (diff)
Core/Maps: Split Ebon Hold and Exile's reach by faction and removed forced sanctuary hack
Diffstat (limited to 'src/server/game/Maps/MapManager.h')
-rw-r--r--src/server/game/Maps/MapManager.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h
index 8fb598dd8c2..304ca859c81 100644
--- a/src/server/game/Maps/MapManager.h
+++ b/src/server/game/Maps/MapManager.h
@@ -126,6 +126,8 @@ class TC_GAME_API MapManager
void DecreaseScheduledScriptCount(std::size_t count) { _scheduledScripts -= count; }
bool IsScriptScheduled() const { return _scheduledScripts > 0; }
+ void AddSC_BuiltInScripts();
+
private:
using MapKey = std::pair<uint32, uint32>;
typedef std::map<MapKey, Map*> MapMapType;