diff options
author | Naios <naios-dev@live.de> | 2016-04-02 22:37:51 +0200 |
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committer | Naios <naios-dev@live.de> | 2016-04-11 20:07:24 +0200 |
commit | 59e3cf82acaea5a0e5023e087e0ca1e6a9d15d82 (patch) | |
tree | 804ef3d3dce046e645bf9163d944fbf9d0f61e9a /src/server/game/Maps/MapManager.h | |
parent | 26dcde94b383f2e7f6af2dc1ad4ab2806ff7ceda (diff) |
Core/Game: Move scheduled map scripts counter methods into MapManager
* Since those have nothing to do with core scripts and are
not wished inside the ScriptMgr
Diffstat (limited to 'src/server/game/Maps/MapManager.h')
-rw-r--r-- | src/server/game/Maps/MapManager.h | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h index a4075f73563..a7fdc37d324 100644 --- a/src/server/game/Maps/MapManager.h +++ b/src/server/game/Maps/MapManager.h @@ -126,7 +126,12 @@ class TC_GAME_API MapManager template<typename Worker> void DoForAllMapsWithMapId(uint32 mapId, Worker&& worker); -private: + uint32 IncreaseScheduledScriptsCount() { return ++_scheduledScripts; } + uint32 DecreaseScheduledScriptCount() { return --_scheduledScripts; } + uint32 DecreaseScheduledScriptCount(size_t count) { return _scheduledScripts -= count; } + bool IsScriptScheduled() const { return _scheduledScripts > 0; } + + private: typedef std::unordered_map<uint32, Map*> MapMapType; typedef std::vector<bool> InstanceIds; @@ -150,6 +155,9 @@ private: InstanceIds _instanceIds; uint32 _nextInstanceId; MapUpdater m_updater; + + // atomic op counter for active scripts amount + std::atomic<uint32> _scheduledScripts; }; template<typename Worker> |