diff options
| author | Naios <naios-dev@live.de> | 2016-04-02 22:37:51 +0200 |
|---|---|---|
| committer | Naios <naios-dev@live.de> | 2016-04-11 21:40:38 +0200 |
| commit | 775e0764e8ec14cfdaeb8db3852da95311004337 (patch) | |
| tree | ff4b3eaac71a450e40e45f1e0469ca6e1a4cf3e6 /src/server/game/Maps/MapManager.h | |
| parent | 518692b4cbc20af68248119559a248ab8565fe9a (diff) | |
Core/Game: Move scheduled map scripts counter methods into MapManager
* Since those have nothing to do with core scripts and are
not wished inside the ScriptMgr
(cherry picked from commit 59e3cf82acaea5a0e5023e087e0ca1e6a9d15d82)
Diffstat (limited to 'src/server/game/Maps/MapManager.h')
| -rw-r--r-- | src/server/game/Maps/MapManager.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h index e74453a1196..a7fdc37d324 100644 --- a/src/server/game/Maps/MapManager.h +++ b/src/server/game/Maps/MapManager.h @@ -126,6 +126,11 @@ class TC_GAME_API MapManager template<typename Worker> void DoForAllMapsWithMapId(uint32 mapId, Worker&& worker); + uint32 IncreaseScheduledScriptsCount() { return ++_scheduledScripts; } + uint32 DecreaseScheduledScriptCount() { return --_scheduledScripts; } + uint32 DecreaseScheduledScriptCount(size_t count) { return _scheduledScripts -= count; } + bool IsScriptScheduled() const { return _scheduledScripts > 0; } + private: typedef std::unordered_map<uint32, Map*> MapMapType; typedef std::vector<bool> InstanceIds; @@ -150,6 +155,9 @@ class TC_GAME_API MapManager InstanceIds _instanceIds; uint32 _nextInstanceId; MapUpdater m_updater; + + // atomic op counter for active scripts amount + std::atomic<uint32> _scheduledScripts; }; template<typename Worker> |
