diff options
author | Shauren <shauren.trinity@gmail.com> | 2020-09-04 13:38:24 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2020-09-04 13:38:24 +0200 |
commit | b23190393248455f04d3a06def030a1ec7efad1e (patch) | |
tree | 1ce3772314492dcdb985641269a3114813d4b4dc /src/server/game/Maps/MapManager.h | |
parent | b20acfe701e6f5f995f2776f076d3c494c02e1aa (diff) |
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
Diffstat (limited to 'src/server/game/Maps/MapManager.h')
-rw-r--r-- | src/server/game/Maps/MapManager.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h index 9ff42ff557f..d74e87dd32c 100644 --- a/src/server/game/Maps/MapManager.h +++ b/src/server/game/Maps/MapManager.h @@ -82,7 +82,7 @@ class TC_GAME_API MapManager i_timer.Reset(); } - //void LoadGrid(int mapid, int instId, float x, float y, const WorldObject* obj, bool no_unload = false); + //void LoadGrid(int mapid, int instId, float x, float y, WorldObject const* obj, bool no_unload = false); void UnloadAll(); static bool ExistMapAndVMap(uint32 mapid, float x, float y); |