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| author | Treeston <treeston.mmoc@gmail.com> | 2015-12-31 19:51:07 +0100 |
|---|---|---|
| committer | Treeston <treeston.mmoc@gmail.com> | 2015-12-31 19:51:07 +0100 |
| commit | eb3dc8a4f064d89b78248a511bcf67f805ea3314 (patch) | |
| tree | b22127216ef2ecb748ff817d0f293748bb263938 /src/server/game/Maps/MapManager.h | |
| parent | 082eeda7fef26928090d42d1632e0dce1dfe5ab0 (diff) | |
| parent | 43fa7d48a5650c71f74098f3398cf5aca89c3837 (diff) | |
Merge pull request #16110 from Treeston/3.3.5-instancerevive
Game/Maps: Clean up instance zone-in handling
Diffstat (limited to 'src/server/game/Maps/MapManager.h')
| -rw-r--r-- | src/server/game/Maps/MapManager.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h index 5b957e00281..da785d8388e 100644 --- a/src/server/game/Maps/MapManager.h +++ b/src/server/game/Maps/MapManager.h @@ -39,7 +39,7 @@ class MapManager Map* CreateBaseMap(uint32 mapId); Map* FindBaseNonInstanceMap(uint32 mapId) const; - Map* CreateMap(uint32 mapId, Player* player); + Map* CreateMap(uint32 mapId, Player* player, uint32 loginInstanceId=0); Map* FindMap(uint32 mapId, uint32 instanceId) const; uint16 GetAreaFlag(uint32 mapid, float x, float y, float z) const @@ -108,7 +108,7 @@ class MapManager void DoDelayedMovesAndRemoves(); - bool CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck = false); + Map::EnterState PlayerCannotEnter(uint32 mapid, Player* player, bool loginCheck = false); void InitializeVisibilityDistanceInfo(); /* statistics */ |
