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author | jackpoz <giacomopoz@gmail.com> | 2019-10-26 19:47:48 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-12-18 23:24:24 +0100 |
commit | 0fb1bf8439e29d283ff30b32c3df0bbdbdbdc543 (patch) | |
tree | 48ba6a214a1c0421fae90f5b5fa4385b0fefe4b1 /src/server/game/Maps/MapRefManager.h | |
parent | e071f08ca72185d5bbbe07439db25d6932b62e77 (diff) |
Core/Misc: Enable MaxCoreStuckTime setting by default
Enable MaxCoreStuckTime setting by default to force worldserver to exit in case of infinite loops.
Note that this will not affect existing setups with the setting MaxCoreStuckTime set to 0 in the local worldserver.conf .
(cherry picked from commit 00703ee238729a8d5b3d17edf8dc16d6c6c6b601)
Diffstat (limited to 'src/server/game/Maps/MapRefManager.h')
0 files changed, 0 insertions, 0 deletions