diff options
author | Peter Keresztes Schmidt <carbenium@outlook.com> | 2020-08-15 15:29:43 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-01-26 21:46:51 +0100 |
commit | 2e3c612c808bca7601b32ce5dca28b204e652773 (patch) | |
tree | 61f88efa0f2bc5781183ad5c8989b508f46b634c /src/server/game/Maps/MapScripts.cpp | |
parent | 595e89e02bec7300b3dd42afc5899a64f79aecba (diff) |
Core/Unit: Make HandleEmoteCommand typesafe (#25249)
* Scripts/ScarletMonastery: Fix wrong emote during Headless Horseman encounter
* Scripts/HoR: Fix wrong emote during escape event
* Core/Unit: Make improve type safety of HandleEmoteCommand
Change argument type to the expected enum type Emote
* Scripts/CoS: Use SetUInt32Value to set UNIT_NPC_EMOTESTATE
UNIT_NPC_EMOTESTATE is no flag field
(cherry picked from commit 6c7837f947ff4eb5110a116a371daa6f9e2b3bbe)
Diffstat (limited to 'src/server/game/Maps/MapScripts.cpp')
-rw-r--r-- | src/server/game/Maps/MapScripts.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/MapScripts.cpp b/src/server/game/Maps/MapScripts.cpp index 9940847191d..59998afb58c 100644 --- a/src/server/game/Maps/MapScripts.cpp +++ b/src/server/game/Maps/MapScripts.cpp @@ -445,7 +445,7 @@ void Map::ScriptsProcess() if (step.script->Emote.Flags & SF_EMOTE_USE_STATE) cSource->SetEmoteState(Emote(step.script->Emote.EmoteID)); else - cSource->HandleEmoteCommand(step.script->Emote.EmoteID); + cSource->HandleEmoteCommand(static_cast<Emote>(step.script->Emote.EmoteID)); } break; |