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authorGiacomo Pozzoni <giacomopoz@gmail.com>2020-04-05 14:28:24 +0200
committerShauren <shauren.trinity@gmail.com>2022-01-01 00:51:54 +0100
commita9e325f6b7be8e884402ad87a5f97ec265dc4e82 (patch)
treefa8f1e1844ceaadf504cdfb6423bf377be43ae77 /src/server/game/Maps/MapScripts.cpp
parent363db46c43c3662001b9a120bb7b1f0839276529 (diff)
Core/Logs: Log full guid instead of just low guid, part 2
(cherry picked from commit 3def52c1c459f566ab2b2d8cf017c70df4d7cf22)
Diffstat (limited to 'src/server/game/Maps/MapScripts.cpp')
-rw-r--r--src/server/game/Maps/MapScripts.cpp66
1 files changed, 25 insertions, 41 deletions
diff --git a/src/server/game/Maps/MapScripts.cpp b/src/server/game/Maps/MapScripts.cpp
index 0e0a0993a0b..8c5b7a91efe 100644
--- a/src/server/game/Maps/MapScripts.cpp
+++ b/src/server/game/Maps/MapScripts.cpp
@@ -194,10 +194,8 @@ inline Unit* Map::_GetScriptUnit(Object* obj, bool isSource, ScriptInfo const* s
if (!obj)
TC_LOG_ERROR("scripts", "%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
else if (!obj->isType(TYPEMASK_UNIT))
- {
- TC_LOG_ERROR("scripts", "%s %s object is not unit (TypeId: %u, Entry: %u, %s), skipping.",
- scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUID().ToString().c_str());
- }
+ TC_LOG_ERROR("scripts", "%s %s object is not unit %s, skipping.",
+ scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetGUID().ToString().c_str());
else
{
unit = obj->ToUnit();
@@ -217,10 +215,8 @@ inline Player* Map::_GetScriptPlayer(Object* obj, bool isSource, ScriptInfo cons
{
player = obj->ToPlayer();
if (!player)
- {
- TC_LOG_ERROR("scripts", "%s %s object is not a player (TypeId: %u, Entry: %u, %s).",
- scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUID().ToString().c_str());
- }
+ TC_LOG_ERROR("scripts", "%s %s object is not a player %s.",
+ scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetGUID().ToString().c_str());
}
return player;
}
@@ -234,10 +230,8 @@ inline Creature* Map::_GetScriptCreature(Object* obj, bool isSource, ScriptInfo
{
creature = obj->ToCreature();
if (!creature)
- {
- TC_LOG_ERROR("scripts", "%s %s object is not a creature (TypeId: %u, Entry: %u, %s).", scriptInfo->GetDebugInfo().c_str(),
- isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUID().ToString().c_str());
- }
+ TC_LOG_ERROR("scripts", "%s %s object is not a creature %s.", scriptInfo->GetDebugInfo().c_str(),
+ isSource ? "source" : "target", obj->GetGUID().ToString().c_str());
}
return creature;
}
@@ -252,10 +246,8 @@ inline WorldObject* Map::_GetScriptWorldObject(Object* obj, bool isSource, Scrip
{
pWorldObject = dynamic_cast<WorldObject*>(obj);
if (!pWorldObject)
- {
- TC_LOG_ERROR("scripts", "%s %s object is not a world object (TypeId: %u, Entry: %u, %s).",
- scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUID().ToString().c_str());
- }
+ TC_LOG_ERROR("scripts", "%s %s object is not a world object %s.",
+ scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetGUID().ToString().c_str());
}
return pWorldObject;
}
@@ -278,28 +270,22 @@ inline void Map::_ScriptProcessDoor(Object* source, Object* target, ScriptInfo c
else if (!source)
TC_LOG_ERROR("scripts", "%s source object is NULL.", scriptInfo->GetDebugInfo().c_str());
else if (!source->isType(TYPEMASK_UNIT))
- {
- TC_LOG_ERROR("scripts", "%s source object is not unit (TypeId: %u, Entry: %u, %s), skipping.", scriptInfo->GetDebugInfo().c_str(),
- source->GetTypeId(), source->GetEntry(), source->GetGUID().ToString().c_str());
- }
+ TC_LOG_ERROR("scripts", "%s source object is not unit %s, skipping.", scriptInfo->GetDebugInfo().c_str(),
+ source->GetGUID().ToString().c_str());
else
{
WorldObject* wSource = dynamic_cast <WorldObject*> (source);
if (!wSource)
- {
- TC_LOG_ERROR("scripts", "%s source object could not be cast to world object (TypeId: %u, Entry: %u, %s), skipping.",
- scriptInfo->GetDebugInfo().c_str(), source->GetTypeId(), source->GetEntry(), source->GetGUID().ToString().c_str());
- }
+ TC_LOG_ERROR("scripts", "%s source object could not be cast to world object %s, skipping.",
+ scriptInfo->GetDebugInfo().c_str(), source->GetGUID().ToString().c_str());
else
{
GameObject* pDoor = _FindGameObject(wSource, guid);
if (!pDoor)
TC_LOG_ERROR("scripts", "%s gameobject was not found (guid: " UI64FMTD ").", scriptInfo->GetDebugInfo().c_str(), guid);
else if (pDoor->GetGoType() != GAMEOBJECT_TYPE_DOOR)
- {
- TC_LOG_ERROR("scripts", "%s gameobject is not a door (GoType: %u, Entry: %u, %s).",
- scriptInfo->GetDebugInfo().c_str(), pDoor->GetGoType(), pDoor->GetEntry(), pDoor->GetGUID().ToString().c_str());
- }
+ TC_LOG_ERROR("scripts", "%s gameobject is not a door (GoType: %u, %s).",
+ scriptInfo->GetDebugInfo().c_str(), pDoor->GetGoType(), pDoor->GetGUID().ToString().c_str());
else if (bOpen == (pDoor->GetGoState() == GO_STATE_READY))
{
pDoor->UseDoorOrButton(nTimeToToggle);
@@ -513,8 +499,8 @@ void Map::ScriptsProcess()
{
if (source->GetTypeId() != TYPEID_UNIT && source->GetTypeId() != TYPEID_GAMEOBJECT && source->GetTypeId() != TYPEID_PLAYER)
{
- TC_LOG_ERROR("scripts", "%s source is not unit, gameobject or player (TypeId: %u, Entry: %u, %s), skipping.",
- step.script->GetDebugInfo().c_str(), source->GetTypeId(), source->GetEntry(), source->GetGUID().ToString().c_str());
+ TC_LOG_ERROR("scripts", "%s source is not unit, gameobject or player %s, skipping.",
+ step.script->GetDebugInfo().c_str(), source->GetGUID().ToString().c_str());
break;
}
worldObject = dynamic_cast<WorldObject*>(source);
@@ -526,17 +512,17 @@ void Map::ScriptsProcess()
{
if (target->GetTypeId() != TYPEID_UNIT && target->GetTypeId() != TYPEID_GAMEOBJECT && target->GetTypeId() != TYPEID_PLAYER)
{
- TC_LOG_ERROR("scripts", "%s target is not unit, gameobject or player (TypeId: %u, Entry: %u, %s), skipping.",
- step.script->GetDebugInfo().c_str(), target->GetTypeId(), target->GetEntry(), target->GetGUID().ToString().c_str());
+ TC_LOG_ERROR("scripts", "%s target is not unit, gameobject or player %s, skipping.",
+ step.script->GetDebugInfo().c_str(), target->GetGUID().ToString().c_str());
break;
}
worldObject = dynamic_cast<WorldObject*>(target);
}
else
{
- TC_LOG_ERROR("scripts", "%s neither source nor target is player (Entry: %u, GUID: %s; target: Entry: %u, GUID: %s), skipping.",
- step.script->GetDebugInfo().c_str(), source->GetEntry(), source->GetGUID().ToString().c_str(),
- target->GetEntry(), target->GetGUID().ToString().c_str());
+ TC_LOG_ERROR("scripts", "%s neither source nor target is player (source: %s; target: %s), skipping.",
+ step.script->GetDebugInfo().c_str(), source->GetGUID().ToString().c_str(),
+ target->GetGUID().ToString().c_str());
break;
}
}
@@ -642,8 +628,8 @@ void Map::ScriptsProcess()
if (target->GetTypeId() != TYPEID_GAMEOBJECT)
{
- TC_LOG_ERROR("scripts", "%s target object is not gameobject (TypeId: %u, Entry: %u, %s), skipping.",
- step.script->GetDebugInfo().c_str(), target->GetTypeId(), target->GetEntry(), target->GetGUID().ToString().c_str());
+ TC_LOG_ERROR("scripts", "%s target object is not gameobject %s, skipping.",
+ step.script->GetDebugInfo().c_str(), target->GetGUID().ToString().c_str());
break;
}
@@ -823,10 +809,8 @@ void Map::ScriptsProcess()
if (Creature* cSource = _GetScriptCreatureSourceOrTarget(source, target, step.script))
{
if (cSource->isDead())
- {
- TC_LOG_ERROR("scripts", "%s creature is already dead (Entry: %u, %s)",
- step.script->GetDebugInfo().c_str(), cSource->GetEntry(), cSource->GetGUID().ToString().c_str());
- }
+ TC_LOG_ERROR("scripts", "%s creature is already dead %s",
+ step.script->GetDebugInfo().c_str(), cSource->GetGUID().ToString().c_str());
else
{
cSource->setDeathState(JUST_DIED);