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author | ariel- <ariel-@users.noreply.github.com> | 2017-02-27 14:20:32 -0300 |
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committer | ariel- <ariel-@users.noreply.github.com> | 2017-02-27 14:24:20 -0300 |
commit | c69a7d1223b2ce108a221e5cc70f76cd80ae6675 (patch) | |
tree | c45764f47845f309379f251e14aab3a3bd290223 /src/server/game/Maps/MapScripts.cpp | |
parent | 8f2bcd79da39ef9448938842de32b6f8572facdf (diff) |
Core/Auras: reworked multiplicative AuraEffects calculation
- Splitted containers for flat modifiers and pct modifiers, as they now have different handling
- Amount is now multiplied only on apply; on unapply, iterate through auras and reset the counter
- Fixes many cases of rounding error due to applying/unapplying of small factors
- Allows amounts to be zeroed (ie with an AuraEffect of amount -100)
- Do a partial revert of 6dc37a9add631888fe5fbcd43d19c2b07bed8a57, auras should update amounts only for items allowed (ie no more giving crit to a sword while having an axe in the other hand and being Poleaxe spec'd)
- SPELL_AURA_MOD_SCALE now scales additively, rather than multiplicatively (checked in sniffs)
Closes #18687
Diffstat (limited to 'src/server/game/Maps/MapScripts.cpp')
0 files changed, 0 insertions, 0 deletions