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author | xinef1 <w.szyszko2@gmail.com> | 2017-02-04 23:50:32 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2019-07-21 21:06:54 +0200 |
commit | ca26c33145cb40ae7fd2c84fc7577fc6f11bdbbf (patch) | |
tree | 6df7aab9ce9c322fa74c8a50354dae8af04cdd75 /src/server/game/Maps/MapScripts.cpp | |
parent | ad008c43b75080ec59aa973f1e2e4424332c34a4 (diff) |
Implemented binary resistances and some more (#18933)
- Fixed possible exploit with tamed pets having template immunities
- Implemented binary resistances
- Corrected resistances calculations
- Pets properly inherit players spell penetration
- Fixed doubled block calculation for damaging melee spells
- Auras removing snare effects will only remove the snaring component
- Shapeshifting will properly remove movement impairing auras only and not crowd control (dragon's breath)
- Immunities are properly checked versus all schools appearing in spell, unit is immune only if immune to all schools
- Spells with melee and magic school mask should compare armor reduction with resistances and select smaller reduction
- Demonic Circle: Teleport no longer removes root effects
(cherrypicked from 93746e8c4a79c8256cd4896533315683f143508c)
Diffstat (limited to 'src/server/game/Maps/MapScripts.cpp')
0 files changed, 0 insertions, 0 deletions