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authorxinef1 <w.szyszko2@gmail.com>2017-02-04 23:50:32 +0100
committerShauren <shauren.trinity@gmail.com>2019-07-21 21:06:54 +0200
commitca26c33145cb40ae7fd2c84fc7577fc6f11bdbbf (patch)
tree6df7aab9ce9c322fa74c8a50354dae8af04cdd75 /src/server/game/Maps/MapScripts.cpp
parentad008c43b75080ec59aa973f1e2e4424332c34a4 (diff)
Implemented binary resistances and some more (#18933)
- Fixed possible exploit with tamed pets having template immunities - Implemented binary resistances - Corrected resistances calculations - Pets properly inherit players spell penetration - Fixed doubled block calculation for damaging melee spells - Auras removing snare effects will only remove the snaring component - Shapeshifting will properly remove movement impairing auras only and not crowd control (dragon's breath) - Immunities are properly checked versus all schools appearing in spell, unit is immune only if immune to all schools - Spells with melee and magic school mask should compare armor reduction with resistances and select smaller reduction - Demonic Circle: Teleport no longer removes root effects (cherrypicked from 93746e8c4a79c8256cd4896533315683f143508c)
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