diff options
| author | Shauren <shauren.trinity@gmail.com> | 2025-10-25 00:52:55 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2025-10-25 00:52:55 +0200 |
| commit | 96b567995a36bee5de0ffa1f18fac6ba93f39bed (patch) | |
| tree | de525c3e96be31f25269e4a8bf6f08d1a65d7238 /src/server/game/Maps/TerrainMgr.cpp | |
| parent | 81a1a5585132257972fe527bb2f7d9b672cc0422 (diff) | |
Core/Vmaps: Remove VMapManager2 virtual interface
Diffstat (limited to 'src/server/game/Maps/TerrainMgr.cpp')
| -rw-r--r-- | src/server/game/Maps/TerrainMgr.cpp | 27 |
1 files changed, 13 insertions, 14 deletions
diff --git a/src/server/game/Maps/TerrainMgr.cpp b/src/server/game/Maps/TerrainMgr.cpp index 7dc70479a96..6bfe066994d 100644 --- a/src/server/game/Maps/TerrainMgr.cpp +++ b/src/server/game/Maps/TerrainMgr.cpp @@ -109,30 +109,30 @@ bool TerrainInfo::ExistMap(uint32 mapid, int32 gx, int32 gy, bool log /*= true*/ bool TerrainInfo::ExistVMap(uint32 mapid, int32 gx, int32 gy) { - if (VMAP::IVMapManager* vmgr = VMAP::VMapFactory::createOrGetVMapManager()) + if (VMAP::VMapManager2* vmgr = VMAP::VMapFactory::createOrGetVMapManager()) { if (vmgr->isMapLoadingEnabled()) { - VMAP::LoadResult result = vmgr->existsMap((sWorld->GetDataPath() + "vmaps").c_str(), mapid, gx, gy); - std::string name = vmgr->getDirFileName(mapid, gx, gy); + VMAP::LoadResult result = vmgr->existsMap(sWorld->GetDataPath() + "vmaps", mapid, gx, gy); + std::string name = VMAP::VMapManager2::getDirFileName(mapid, gx, gy); switch (result) { case VMAP::LoadResult::Success: break; case VMAP::LoadResult::FileNotFound: - TC_LOG_ERROR("maps", "VMap file '{}' does not exist", (sWorld->GetDataPath() + "vmaps/" + name)); + TC_LOG_ERROR("maps", "VMap file '{}vmaps/{}' does not exist", sWorld->GetDataPath(), name); TC_LOG_ERROR("maps", "Please place VMAP files (*.vmtree and *.vmtile) in the vmap directory ({}), or correct the DataDir setting in your worldserver.conf file.", (sWorld->GetDataPath() + "vmaps/")); return false; case VMAP::LoadResult::VersionMismatch: - TC_LOG_ERROR("maps", "VMap file '{}' couldn't be loaded", (sWorld->GetDataPath() + "vmaps/" + name)); + TC_LOG_ERROR("maps", "VMap file '{}vmaps/{}' couldn't be loaded", sWorld->GetDataPath(), name); TC_LOG_ERROR("maps", "This is because the version of the VMap file and the version of this module are different, please re-extract the maps with the tools compiled with this module."); return false; case VMAP::LoadResult::ReadFromFileFailed: - TC_LOG_ERROR("maps", "VMap file '{}' couldn't be loaded", (sWorld->GetDataPath() + "vmaps/" + name)); + TC_LOG_ERROR("maps", "VMap file '{}vmaps/{}' couldn't be loaded", sWorld->GetDataPath(), name); TC_LOG_ERROR("maps", "This is because VMAP files are corrupted, please re-extract the maps with the tools compiled with this module."); return false; case VMAP::LoadResult::DisabledInConfig: - TC_LOG_ERROR("maps", "VMap file '{}' couldn't be loaded", (sWorld->GetDataPath() + "vmaps/" + name)); + TC_LOG_ERROR("maps", "VMap file '{}vmaps/{}' couldn't be loaded", sWorld->GetDataPath(), name); TC_LOG_ERROR("maps", "This is because VMAP is disabled in config file."); return false; } @@ -215,9 +215,8 @@ void TerrainInfo::LoadVMap(int32 gx, int32 gy) { if (!VMAP::VMapFactory::createOrGetVMapManager()->isMapLoadingEnabled()) return; - // x and y are swapped !! - VMAP::LoadResult vmapLoadResult = VMAP::VMapFactory::createOrGetVMapManager()->loadMap((sWorld->GetDataPath() + "vmaps").c_str(), GetId(), gx, gy); - switch (vmapLoadResult) + + switch (VMAP::VMapFactory::createOrGetVMapManager()->loadMap(sWorld->GetDataPath() + "vmaps", GetId(), gx, gy)) { case VMAP::LoadResult::Success: TC_LOG_DEBUG("maps", "VMAP loaded name:{}, id:{}, x:{}, y:{} (vmap rep.: x:{}, y:{})", GetMapName(), GetId(), gx, gy, gx, gy); @@ -335,7 +334,7 @@ static bool IsInWMOInterior(uint32 mogpFlags) void TerrainInfo::GetFullTerrainStatusForPosition(PhaseShift const& phaseShift, uint32 mapId, float x, float y, float z, PositionFullTerrainStatus& data, Optional<map_liquidHeaderTypeFlags> reqLiquidType, float collisionHeight, DynamicMapTree const* dynamicMapTree) { - VMAP::IVMapManager* vmgr = VMAP::VMapFactory::createOrGetVMapManager(); + VMAP::VMapManager2* vmgr = VMAP::VMapFactory::createOrGetVMapManager(); VMAP::AreaAndLiquidData vmapData; VMAP::AreaAndLiquidData dynData; VMAP::AreaAndLiquidData* wmoData = nullptr; @@ -485,7 +484,7 @@ void TerrainInfo::GetFullTerrainStatusForPosition(PhaseShift const& phaseShift, ZLiquidStatus TerrainInfo::GetLiquidStatus(PhaseShift const& phaseShift, uint32 mapId, float x, float y, float z, Optional<map_liquidHeaderTypeFlags> ReqLiquidType, LiquidData* data, float collisionHeight) { ZLiquidStatus result = LIQUID_MAP_NO_WATER; - VMAP::IVMapManager* vmgr = VMAP::VMapFactory::createOrGetVMapManager(); + VMAP::VMapManager2* vmgr = VMAP::VMapFactory::createOrGetVMapManager(); VMAP::AreaAndLiquidData vmapData; bool useGridLiquid = true; uint32 terrainMapId = PhasingHandler::GetTerrainMapId(phaseShift, mapId, this, x, y); @@ -586,7 +585,7 @@ bool TerrainInfo::GetAreaInfo(PhaseShift const& phaseShift, uint32 mapId, float { float check_z = z; uint32 terrainMapId = PhasingHandler::GetTerrainMapId(phaseShift, mapId, this, x, y); - VMAP::IVMapManager* vmgr = VMAP::VMapFactory::createOrGetVMapManager(); + VMAP::VMapManager2* vmgr = VMAP::VMapFactory::createOrGetVMapManager(); VMAP::AreaAndLiquidData vdata; VMAP::AreaAndLiquidData ddata; @@ -704,7 +703,7 @@ float TerrainInfo::GetStaticHeight(PhaseShift const& phaseShift, uint32 mapId, f float vmapHeight = VMAP_INVALID_HEIGHT_VALUE; if (checkVMap) { - VMAP::IVMapManager* vmgr = VMAP::VMapFactory::createOrGetVMapManager(); + VMAP::VMapManager2* vmgr = VMAP::VMapFactory::createOrGetVMapManager(); if (vmgr->isHeightCalcEnabled()) vmapHeight = vmgr->getHeight(terrainMapId, x, y, z, maxSearchDist); } |
