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author | Shauren <shauren.trinity@gmail.com> | 2022-02-12 21:36:46 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-02-12 21:36:46 +0100 |
commit | f8ad7017dd69e3853ed5912ac6151bc56b6265a0 (patch) | |
tree | 13c6568cf2e7b3a7ccb964b12f6686651f0e714d /src/server/game/Maps/ZoneScript.cpp | |
parent | 5b28a5ab14f3ca25f986d547e2d2005be3f047b7 (diff) |
Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoids compiling them in every file that includes them)
Diffstat (limited to 'src/server/game/Maps/ZoneScript.cpp')
-rw-r--r-- | src/server/game/Maps/ZoneScript.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/server/game/Maps/ZoneScript.cpp b/src/server/game/Maps/ZoneScript.cpp index 5117eee7f7d..974a6c7661f 100644 --- a/src/server/game/Maps/ZoneScript.cpp +++ b/src/server/game/Maps/ZoneScript.cpp @@ -18,6 +18,14 @@ #include "ZoneScript.h" #include "Creature.h" +ZoneScript::ZoneScript() +{ +} + +ZoneScript::~ZoneScript() +{ +} + uint32 ZoneScript::GetCreatureEntry(ObjectGuid::LowType /*guidLow*/, CreatureData const* data) { return data->id; |