diff options
author | Spp <spp@jorge.gr> | 2012-11-20 16:01:31 +0100 |
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committer | Spp <spp@jorge.gr> | 2012-11-20 16:01:31 +0100 |
commit | 1ecc55272e210258e9ccbe64d5bff8d6dfbd78fa (patch) | |
tree | 6e977425847eeceb8339cc2fe2e85d0f6d9917b1 /src/server/game/Maps/ZoneScript.h | |
parent | 172c5f0b93d8810ed06dde48af529d0e1998a48c (diff) | |
parent | 7bef4ce4014cc0ea967d3e80eda740b8c518653c (diff) |
Merge branch 'master' into 4.3.4
Conflicts:
src/server/game/AI/CoreAI/GameObjectAI.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/Battleground.cpp
src/server/game/Conditions/ConditionMgr.h
src/server/game/Entities/Pet/Pet.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/LootHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
Diffstat (limited to 'src/server/game/Maps/ZoneScript.h')
-rwxr-xr-x | src/server/game/Maps/ZoneScript.h | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/server/game/Maps/ZoneScript.h b/src/server/game/Maps/ZoneScript.h index df6349a7664..7b20b0ee676 100755 --- a/src/server/game/Maps/ZoneScript.h +++ b/src/server/game/Maps/ZoneScript.h @@ -32,19 +32,20 @@ class ZoneScript virtual uint32 GetCreatureEntry(uint32 /*guidlow*/, CreatureData const* data) { return data->id; } virtual uint32 GetGameObjectEntry(uint32 /*guidlow*/, uint32 entry) { return entry; } - virtual void OnCreatureCreate(Creature* /*creature*/) {} - virtual void OnCreatureRemove(Creature* /*creature*/) {} - virtual void OnGameObjectCreate(GameObject* /*go*/) {} - virtual void OnGameObjectRemove(GameObject* /*go*/) {} + virtual void OnCreatureCreate(Creature *) { } + virtual void OnCreatureRemove(Creature *) { } - virtual void OnUnitDeath(Unit* /*unit*/) {} + virtual void OnGameObjectCreate(GameObject *) { } + virtual void OnGameObjectRemove(GameObject *) { } + + virtual void OnUnitDeath(Unit*) { } //All-purpose data storage 64 bit - virtual uint64 GetData64(uint32 /*DataId*/) { return 0; } + virtual uint64 GetData64(uint32 /*DataId*/) const { return 0; } virtual void SetData64(uint32 /*DataId*/, uint64 /*Value*/) {} //All-purpose data storage 32 bit - virtual uint32 GetData(uint32 /*DataId*/) { return 0; } + virtual uint32 GetData(uint32 /*DataId*/) const { return 0; } virtual void SetData(uint32 /*DataId*/, uint32 /*Value*/) {} virtual void ProcessEvent(WorldObject* /*obj*/, uint32 /*eventId*/) {} |