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author | Spp <none@none> | 2010-12-05 17:50:26 +0100 |
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committer | Spp <none@none> | 2010-12-05 17:50:26 +0100 |
commit | e621f5fe98ac7f0c488ffb00b0d7844b7f4e27fd (patch) | |
tree | 7c44aeee468814baa1234d7d800d6b0ef3d14c81 /src/server/game/Maps/ZoneScript.h | |
parent | 71c2698faffb22fcfd0370370d80e180c70e3141 (diff) |
Core/Dungeon Finder: Code cleanup and minor optimizations
- Extend LfgState to keep control of the state of group and players using LFG
- Move scripts to its own class and initialize only if Dungeon finder is enabled
- Updated comments to doxygen format
- Use constructor initialization list
- All variables are declared in the inner most scope
- Fix some mem leaks
- Remove no longer needed code (Cleaner)
- Normalize handler function names
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Maps/ZoneScript.h')
0 files changed, 0 insertions, 0 deletions