diff options
author | Meji <alvaro.megias@outlook.com> | 2024-09-16 02:26:35 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-09-16 02:26:35 +0200 |
commit | 6bcef33bb1fb068ceac26e3ffc795e5098e55189 (patch) | |
tree | 95e0b34d6788ad806cc5a3ede127ac015b7ba110 /src/server/game/Miscellaneous/SharedDefines.h | |
parent | 76b9d8554265bc1f359905695c26759fe227b234 (diff) |
Core/Gameobjects: Fixed GO_DYNFLAG_LO_HIGHLIGHT application (#30123)
Closes #27374
Closes #30213
Diffstat (limited to 'src/server/game/Miscellaneous/SharedDefines.h')
-rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 703f57d2a53..3f48510e94a 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -3032,7 +3032,8 @@ enum GameObjectDynamicLowFlags : uint16 GO_DYNFLAG_LO_STOPPED = 0x0040, // Transport is stopped GO_DYNFLAG_LO_NO_INTERACT = 0x0080, GO_DYNFLAG_LO_INVERTED_MOVEMENT = 0x0100, // GAMEOBJECT_TYPE_TRANSPORT only - GO_DYNFLAG_LO_HIGHLIGHT = 0x0200, // Allows object highlight when GO_DYNFLAG_LO_ACTIVATE or GO_DYNFLAG_LO_SPARKLE are set, not only when player is on quest determined by Data fields + GO_DYNFLAG_LO_INTERACT_COND = 0x0200, // Cannot interact (requires GO_DYNFLAG_LO_ACTIVATE to enable interaction clientside) + GO_DYNFLAG_LO_HIGHLIGHT = 0x4000, // Allows object highlight when GO_DYNFLAG_LO_ACTIVATE are set, not only when player is on quest determined by Data fields }; // client side GO show states |