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authorShauren <shauren.trinity@gmail.com>2024-06-24 11:34:47 +0200
committerShauren <shauren.trinity@gmail.com>2024-06-24 11:34:47 +0200
commit8963ea8e4c215e750aa7a473bbf780b403dc8839 (patch)
tree980ceb40b5783d73cc80fa8bc3599904548545ff /src/server/game/Miscellaneous/SharedDefines.h
parent0d5a1b175fbd4ae7410a84bf60645c52abf712ee (diff)
Core/Spells: Rename more SpellAttr9 to official names
Diffstat (limited to 'src/server/game/Miscellaneous/SharedDefines.h')
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index 50334dcb10f..e9f0c3d1f22 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -773,9 +773,9 @@ enum SpellAttr9 : uint32
SPELL_ATTR9_ALLOW_WHILE_BANISHED_AURA_STATE = 0x00000800, // TITLE Allow While Banished Aura State DESCRIPTION Doesn't seem to be doing anything, banish behaves like a regular stun now - tested on patch 10.2.7 with spell 17767 (doesn't have this attribute, only SPELL_ATTR5_ALLOW_WHILE_STUNNED and was castable while banished)
SPELL_ATTR9_FACE_UNIT_TARGET_UPON_COMPLETION_OF_JUMP_CHARGE = 0x00001000, // TITLE Face unit target upon completion of jump charge
SPELL_ATTR9_HASTE_AFFECTS_MELEE_ABILITY_CASTTIME = 0x00002000, // TITLE Haste Affects Melee Ability Casttime
- SPELL_ATTR9_USABLE_IN_RATED_BATTLEGROUNDS = 0x00004000, // TITLE Ignore Default Rated Battleground Restrictions
- SPELL_ATTR9_UNK15 = 0x00008000, // TITLE Unknown attribute 15@Attr9
- SPELL_ATTR9_UNK16 = 0x00010000, // TITLE Unknown attribute 16@Attr9
+ SPELL_ATTR9_IGNORE_DEFAULT_RATED_BATTLEGROUND_RESTRICTIONS = 0x00004000, // TITLE Ignore Default Rated Battleground Restrictions
+ SPELL_ATTR9_DO_NOT_DISPLAY_POWER_COST = 0x00008000, // TITLE Do Not Display Power Cost (client only)
+ SPELL_ATTR9_NEXT_MODAL_SPELL_REQUIRES_SAME_UNIT_TARGET = 0x00010000, // TITLE Next modal spell requires same unit target DESCRIPTION Prevents automatically casting the spell from SpellClassOptions::ModalNextSpell after current spell if target was changed (client only)
SPELL_ATTR9_UNK17 = 0x00020000, // TITLE Unknown attribute 17@Attr9
SPELL_ATTR9_UNK18 = 0x00040000, // TITLE Unknown attribute 18@Attr9
SPELL_ATTR9_UNK19 = 0x00080000, // TITLE Unknown attribute 19@Attr9