diff options
author | Treeston <treeston.mmoc@gmail.com> | 2018-04-06 18:09:55 +0200 |
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committer | GitHub <noreply@github.com> | 2018-04-06 18:09:55 +0200 |
commit | 2a84562dc85516f432bb1e5de9add23c28b26ce4 (patch) | |
tree | 2b7414c164370c5144586beb76946db41061fad7 /src/server/game/Movement/AbstractFollower.cpp | |
parent | 9f03743d2d803cba553b2f95a87b106bf5e3f672 (diff) |
Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both.
- Chase to angle is now functional. Pets use this to chase behind the target. Closes #19925.
- Chase to arbitrary range interval works. Not used anywhere, but you can technically make hunter-like mobs.
- Pets now follow the hunter cleanly and without stutter stepping. Also fix some other things. Closes #8924.
Diffstat (limited to 'src/server/game/Movement/AbstractFollower.cpp')
-rw-r--r-- | src/server/game/Movement/AbstractFollower.cpp | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/server/game/Movement/AbstractFollower.cpp b/src/server/game/Movement/AbstractFollower.cpp new file mode 100644 index 00000000000..ca02ac93bca --- /dev/null +++ b/src/server/game/Movement/AbstractFollower.cpp @@ -0,0 +1,31 @@ +/* + * Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "AbstractFollower.h" +#include "Unit.h" + +void AbstractFollower::SetTarget(Unit* unit) +{ + if (unit == _target) + return; + + if (_target) + _target->FollowerRemoved(this); + _target = unit; + if (_target) + _target->FollowerAdded(this); +} |