diff options
| author | joschiwald <joschiwald.trinity@gmail.com> | 2017-05-05 20:48:08 +0200 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-05-05 21:22:58 +0200 |
| commit | 036f67c0c144954827733cad0c5881eba1bd88e7 (patch) | |
| tree | 6ebf1797fd5e27ed67049010af18ecb72aea21db /src/server/game/Movement/MotionMaster.cpp | |
| parent | c1cc0e9949a73e1cbb2640032d5d038cca051954 (diff) | |
Core/Collision: Replaced phasemask with proper phases in GameObject collision calculation
Diffstat (limited to 'src/server/game/Movement/MotionMaster.cpp')
| -rw-r--r-- | src/server/game/Movement/MotionMaster.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 8008e32ba73..1519aae3389 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -437,7 +437,7 @@ void MotionMaster::MoveCirclePath(float x, float y, float z, float radius, bool if (_owner->IsFlying()) point.z = z; else - point.z = _owner->GetMap()->GetHeight(_owner->GetPhaseMask(), point.x, point.y, z); + point.z = _owner->GetMap()->GetHeight(_owner->GetPhases(), point.x, point.y, z); init.Path().push_back(point); } @@ -520,7 +520,7 @@ void MotionMaster::ResumeSplineChain(SplineChainResumeInfo const& info) void MotionMaster::MoveFall(uint32 id /*=0*/) { // use larger distance for vmap height search than in most other cases - float tz = _owner->GetMap()->GetHeight(_owner->GetPhaseMask(), _owner->GetPositionX(), _owner->GetPositionY(), _owner->GetPositionZ(), true, MAX_FALL_DISTANCE); + float tz = _owner->GetMap()->GetHeight(_owner->GetPhases(), _owner->GetPositionX(), _owner->GetPositionY(), _owner->GetPositionZ(), true, MAX_FALL_DISTANCE); if (tz <= INVALID_HEIGHT) { TC_LOG_DEBUG("misc", "MotionMaster::MoveFall: unable to retrieve a proper height at map %u (x: %f, y: %f, z: %f).", |
