diff options
author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-08-24 02:11:33 +0200 |
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committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-08-24 02:11:33 +0200 |
commit | 547115476f363096483197863e8bbc24064a99ef (patch) | |
tree | 847450158d5fd445326d41115f551d7bb15e356d /src/server/game/Movement/MotionMaster.cpp | |
parent | 4a29c73403c4dc713a8a31cb96289adff2b910c1 (diff) | |
parent | 2a36d2bf5b7f14284a499a14f476c4633b1fc0eb (diff) |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/StatSystem.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Spells/Spell.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Spells/spell_warrior.cpp
Diffstat (limited to 'src/server/game/Movement/MotionMaster.cpp')
-rw-r--r-- | src/server/game/Movement/MotionMaster.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 72bb0e1d56e..c0d20c20639 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -345,7 +345,7 @@ void MotionMaster::MoveKnockbackFrom(float srcX, float srcY, float speedXY, floa float dist = 2 * moveTimeHalf * speedXY; float max_height = -Movement::computeFallElevation(moveTimeHalf, false, -speedZ); - _owner->GetNearPoint(_owner, x, y, z, _owner->GetObjectSize(), dist, _owner->GetAngle(srcX, srcY) + M_PI); + _owner->GetNearPoint(_owner, x, y, z, _owner->GetObjectSize(), dist, _owner->GetAngle(srcX, srcY) + float(M_PI)); Movement::MoveSplineInit init(_owner); init.MoveTo(x, y, z); @@ -399,7 +399,7 @@ void MotionMaster::MoveFall(uint32 id /*=0*/) } // Abort too if the ground is very near - if (fabs(_owner->GetPositionZ() - tz) < 0.1f) + if (std::fabs(_owner->GetPositionZ() - tz) < 0.1f) return; if (_owner->GetTypeId() == TYPEID_PLAYER) |