diff options
author | Unholychick <lucas__jensen@hotmail.com> | 2014-09-14 21:58:58 +0200 |
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committer | Unholychick <lucas__jensen@hotmail.com> | 2014-09-19 22:16:49 +0200 |
commit | a51c3ac5fe557a3ac8ecbde5f72a3eca9ed37ba7 (patch) | |
tree | 6f00c1281d6013d35a8dbfe162b55fc2f6d3d349 /src/server/game/Movement/MotionMaster.cpp | |
parent | e746e8685c65264cd1ba4495ab7f23f535c88404 (diff) |
Core/Mechanics: Fix prevent fleeing + fear
Closes #9754
Players should never have been affected by SPELL_AURA_PREVENTS_FLEEING in the first place.
Curse of Recklessness will no longer prevent Fear effects, only prevent NPCs from fleeing (e.g. at low health).
Judgement of Justice will no longer prevent Fear effects, but will only prevent NPCs from fleeing (e.g. at low health).
Source: http://www.wowwiki.com/Patch_3.0.2
Diffstat (limited to 'src/server/game/Movement/MotionMaster.cpp')
-rw-r--r-- | src/server/game/Movement/MotionMaster.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 4ba742e9397..2c3f7c6cadb 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -481,9 +481,6 @@ void MotionMaster::MoveFleeing(Unit* enemy, uint32 time) if (!enemy) return; - if (_owner->HasAuraType(SPELL_AURA_PREVENTS_FLEEING)) - return; - if (_owner->GetTypeId() == TYPEID_PLAYER) { TC_LOG_DEBUG("misc", "Player (GUID: %u) flee from %s (GUID: %u)", _owner->GetGUIDLow(), |