diff options
| author | Kandera <KanderaDev@gmail.com> | 2012-03-29 13:14:21 -0400 |
|---|---|---|
| committer | Kandera <KanderaDev@gmail.com> | 2012-04-16 12:27:06 -0400 |
| commit | bb97ff7601161bb4a76bc2102605edb71bea0099 (patch) | |
| tree | 37d6b4582402795bd332d748cb63de14ebba88ff /src/server/game/Movement/MotionMaster.cpp | |
| parent | 413cfac9532d1b8d32b0eeb4c9d1b0972127a352 (diff) | |
Attempt on converting updatewaterstate for use with units (pets and vehicles)
Diffstat (limited to 'src/server/game/Movement/MotionMaster.cpp')
| -rwxr-xr-x | src/server/game/Movement/MotionMaster.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index b0ac0b710c1..c0e1eb842ae 100755 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -114,6 +114,9 @@ void MotionMaster::UpdateMotion(uint32 diff) _cleanFlag &= ~MMCF_RESET; } + + // probably not the best place to pu this but im not really sure where else to put it. + _owner->UpdateUnderwaterState(_owner->GetMap(), _owner->GetPositionX(), _owner->GetPositionY(), _owner->GetPositionZ()); } void MotionMaster::DirectClean(bool reset) |
