diff options
author | Sorikoff <46191832+Sorikoff@users.noreply.github.com> | 2019-02-25 08:36:36 +0000 |
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committer | Giacomo Pozzoni <giacomopoz@gmail.com> | 2019-02-25 09:36:36 +0100 |
commit | c2f2db08aa4f729fbd5b21528a215f6df0c131b6 (patch) | |
tree | 45c4d1d79271204fc73ad39e713e145aa8ff9a70 /src/server/game/Movement/MotionMaster.cpp | |
parent | 47e1816bf78ea3050150fa3d4b0a93d8b9b10807 (diff) |
Allow walk when chasing (#23069)
Diffstat (limited to 'src/server/game/Movement/MotionMaster.cpp')
-rw-r--r-- | src/server/game/Movement/MotionMaster.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 50ab36fba84..7fd49a1d359 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -585,14 +585,14 @@ void MotionMaster::MoveFollow(Unit* target, float dist, ChaseAngle angle, Moveme Add(new FollowMovementGenerator(target, dist, angle), slot); } -void MotionMaster::MoveChase(Unit* target, Optional<ChaseRange> dist, Optional<ChaseAngle> angle) +void MotionMaster::MoveChase(Unit* target, Optional<ChaseRange> dist, Optional<ChaseAngle> angle, bool walk) { // Ignore movement request if target not exist if (!target || target == _owner) return; TC_LOG_DEBUG("movement.motionmaster", "MotionMaster::MoveChase: '%s', starts chasing '%s'", _owner->GetGUID().ToString().c_str(), target->GetGUID().ToString().c_str()); - Add(new ChaseMovementGenerator(target, dist, angle)); + Add(new ChaseMovementGenerator(target, dist, angle, walk)); } void MotionMaster::MoveConfused() |