diff options
author | Sorikoff <46191832+Sorikoff@users.noreply.github.com> | 2019-03-02 14:04:01 +0000 |
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committer | Giacomo Pozzoni <giacomopoz@gmail.com> | 2019-03-02 15:04:01 +0100 |
commit | dbadb6369cf0b6d394fffaa1dedc612dfb5cbe2a (patch) | |
tree | 4bfe7f73fdefb6dbee9ac5be3a514b429c6b1470 /src/server/game/Movement/MotionMaster.cpp | |
parent | 91c0bc966a5ce6237f25c706195044365e188b81 (diff) |
Core/Movement: Allow using walk when chasing v2 (#23073)
* Allow walk when chasing
Diffstat (limited to 'src/server/game/Movement/MotionMaster.cpp')
-rw-r--r-- | src/server/game/Movement/MotionMaster.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 7fd49a1d359..50ab36fba84 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -585,14 +585,14 @@ void MotionMaster::MoveFollow(Unit* target, float dist, ChaseAngle angle, Moveme Add(new FollowMovementGenerator(target, dist, angle), slot); } -void MotionMaster::MoveChase(Unit* target, Optional<ChaseRange> dist, Optional<ChaseAngle> angle, bool walk) +void MotionMaster::MoveChase(Unit* target, Optional<ChaseRange> dist, Optional<ChaseAngle> angle) { // Ignore movement request if target not exist if (!target || target == _owner) return; TC_LOG_DEBUG("movement.motionmaster", "MotionMaster::MoveChase: '%s', starts chasing '%s'", _owner->GetGUID().ToString().c_str(), target->GetGUID().ToString().c_str()); - Add(new ChaseMovementGenerator(target, dist, angle, walk)); + Add(new ChaseMovementGenerator(target, dist, angle)); } void MotionMaster::MoveConfused() |