aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Movement/MotionMaster.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2025-10-26 09:55:59 +0100
committerShauren <shauren.trinity@gmail.com>2025-10-26 09:55:59 +0100
commitea6bb10d12279c1cdf6f368e67d085c6e70f5cfd (patch)
treeea81120b010e8f4284b7f6deed1a20790a96a23e /src/server/game/Movement/MotionMaster.cpp
parent154f960655de46683250b1f3380322a8286e45e7 (diff)
Revert "Core/Entities: improve unit on death movement"
This reverts commit f4d8105064afdf98212320b5bd1569f2af3fa68a.
Diffstat (limited to 'src/server/game/Movement/MotionMaster.cpp')
-rw-r--r--src/server/game/Movement/MotionMaster.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp
index 444847d355d..b26d769da59 100644
--- a/src/server/game/Movement/MotionMaster.cpp
+++ b/src/server/game/Movement/MotionMaster.cpp
@@ -563,6 +563,8 @@ bool MotionMaster::StopOnDeath()
MoveIdle();
}
+ _owner->StopMoving();
+
return true;
}