diff options
| author | ccrs <ccrs@users.noreply.github.com> | 2017-08-12 19:43:37 +0200 | 
|---|---|---|
| committer | ccrs <ccrs@users.noreply.github.com> | 2017-08-12 19:43:37 +0200 | 
| commit | eb2769996f01bfd7d7118503a44705711eb309a3 (patch) | |
| tree | 77291a03cc04afb4abb132916e174c7b089873d0 /src/server/game/Movement/MotionMaster.cpp | |
| parent | ee5cbf28bc003ecc52347fdd612e27432bd87c24 (diff) | |
Core/Movement: 7fff83d6752 followup
since MOTION_SLOT_IDLE cannot be expired, signal path done and behave like IdleMotionGenerator
Diffstat (limited to 'src/server/game/Movement/MotionMaster.cpp')
| -rw-r--r-- | src/server/game/Movement/MotionMaster.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 2c9899ed43a..b2027144487 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -73,7 +73,7 @@ void MotionMaster::Initialize()      // clear ALL movement generators (including default)      while (!empty())      { -        MovementGenerator *curr = top(); +        MovementGenerator* curr = top();          pop();          if (curr)              DirectDelete(curr); | 
